GAME
{
	// identifier for this campaign
	"CampaignName" "Avalon Khaos Paradise Found"
	
	// description shown on the main menu when choosing which campaign to play
	"CampaignDescription" "Avalon Khaos would like to welcome its IAF branch to their new home, the paradise of combat training."
	
	// texture used on the main menu when choosing which campaign to play
	"ChooseCampaignTexture" "swarm/campaign/jacob_galacticmap"
	
	// texture used on the campaign screen for the map
	"CampaignTextureName" "swarm/campaign/jacob_galacticmap"
	
	// these textures are overlaid on top of the campaign map in order
	"CampaignTextureLayer1" "swarm/Campaign/CampaignMap_EmptyLayer"			//"CampaignTextureLayer1" "swarm/Campaign/JacobCampaignMap_Haze"
	"CampaignTextureLayer2" "swarm/Campaign/CampaignMap_EmptyLayer"			//"CampaignTextureLayer2" "swarm/Campaign/JacobCampaignMap_SnowNear"
	"CampaignTextureLayer3" "swarm/Campaign/CampaignMap_EmptyLayer"			//"CampaignTextureLayer3" "swarm/Campaign/JacobCampaignMap_SnowFar"
	
	// custom campaign credits file
	"CustomCreditsFile" 	"resource/CustomCampaignCredits"

	// position of this campaign in the galactic map (coords go from 0 to 1023)
	"GalaxyX"   "660"
	"GalaxyY"   "262"
	
	// first mission entry is a dummy for the starting point
		"MISSION"
	{
		"MissionName"		"Entry Port"
		"MapName"		"start_area"
		"LocationX"		"330"
		"LocationY"		"780"
		"DifficultyModifier" 	"-2"
		"Links"			"example_map_1" 
		"LocationDescription"  	"Home Base"
		"ShortBriefing"  	"Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective."
	}
	
	// each mission listed
	"MISSION"
	{
		"MissionName"		"Earn your Stripes"		// name used on the map screen, etc.
		"MapName"		"example_map_1"		// name of the map file
		"LocationX"		"525"				// location of the dot on the map
		"LocationY"		"700"				// (from 0 to 1023, on the above texture)
		"ThreatString" 		"1"    				// Threat level string to help players decide where to go next
		"Links"			"start_area ak7421"	// map names of neighbours
		"LocationDescription" 	"Earn Your Stripes"
		"ShortBriefing"  	"An example of interactive objects in Alien Swarm.  Proceed to the exit to gain access to the next mission."
		"AlwaysVisible"		"1"
		"NeedsMoreThanOneMarine" "0"				// If set to 1, two players need to be connected to play (no solo play)
	}
	"MISSION"
	{
		"MissionName"		"Paradise Found"		// name used on the map screen, etc.
		"MapName"		"ak7421"			// name of the map file
		"LocationX"		"360"				// location of the dot on the map
		"LocationY"		"506"				// (from 0 to 1023, on the above texture)
		"ThreatString" 		"1"    				// Threat level string to help players decide where to go next
		"Links"			"example_map_1"	// map names of neighbours
		"LocationDescription" 	"Ak74 base of Operations-IAF branch"
		"ShortBriefing"  	"Welcome AK members of the IAF branch to your new home, the ultimate paradise of combat training."
		"AlwaysVisible"		"1"
		"NeedsMoreThanOneMarine" "0"				// If set to 1, two players need to be connected to play (no solo play)
	}